Charity Gaming Glossary
Platforms & Technology
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Console - A device used to play video games, such as PlayStation, Xbox, or Nintendo Switch.
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PC Gaming - Playing games on a personal computer, often with downloadable titles or online platforms like Steam.
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Mobile Gaming - Games played on smartphones or tablets (e.g., Candy Crush, Pokémon GO).
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Streaming Platform - Websites like Twitch or YouTube where gamers broadcast themselves playing live to an audience.
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Streamer / Content Creator - A person who plays games live online, often with a loyal community of viewers.
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Discord - Community chat app (text/voice/video); ideal for announcements, supporter roles, and ongoing stewardship.
Game content and live operations
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DLC (Downloadable Content) - Extra content sold in-game
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Skins / Cosmetics - Visual customisation items that are sold in-game.
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Live Ops (Live Operations) - Ongoing in-game events, offers, and updates
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Battle Pass / Season Pass - Time-limited progression track with rewards in-game.
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Storefront Promotion - Featured placement in digital stores (Steam, PlayStation Store, Xbox, Epic); drives visibility for games.
Video Game Fundraising Practices
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Charity Stream - A livestream where viewers donate money to a cause while watching gameplay.
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Donation Integration - Tools (e.g., Tiltify, JustGiving) that connect directly to livestreams so donations appear in real time.
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Charity Bundle - A collection of games sold together at a discount, with a percentage of proceeds being donated to charity. (Humble Bundle, Fanatical etc)
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Charity Store Sale - A selection of games sold on videogame storefront at a discount, with a percentage of proceeds being donated to charity.
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In-Game Fundraising - Special items (DLC or skins (see above)), sold in-game, with revenue supporting a cause.
Gaming Business Practices
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F2P (Free to Play) - Games that allow users to play without them needing to pay a one-off premium price.
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GaaS (Game as a Service) - Games that are frequently updated with new content.
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IAP (In-App Purchases) - Optional digital items/content that can be purchased in-game.
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Loot / Rewards - Items or prizes players earn in games, charities can mirror this by offering incentives for donations.
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Gamification - Using game mechanics (points, badges, leaderboards) to encourage engament outside of a videogame.
Streaming platforms and features
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Twitch - Live video platform popular with gamers; supports subscriptions, donations, extensions, raids, and clips.
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Extension / Overlays - Interactive panels on streams (donation meters, polls) displayed over video to drive engagement.
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Alerts / Widgets - On-screen pop-ups that celebrate donations, subs, and follows in real time.
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Raids / Hosts - A streamer sends their viewers to another channel at the end of a broadcast to boost visibility.
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Subs / Memberships - Paid monthly support to creators; distinct from one-off donations.
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Bits / SuperChats - Platform-specific micro-payments to creators
Safety, compliance, and suitability
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PEGI / ESRB Ratings - Age ratings for games; ensure content suits your audience and safeguarding policies.
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Content Moderation - Managing chat behavior; set rules, assign moderators, and use auto-mod tools.